Month: December 2019

Blind Jam Dev Blog – 001

Jam: https://itch.io/jam/blindjam So I joined a jam to ring in the new year, Blind Jam – focused on creating a game that can be played solely without any visual content. I’ve spent the last day building a list of concerns, techs I want to try, concepts, story, even writing some dialogue. From WWISE integration for audio to the new Unity…

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